rpaka-farmSupport
Update

v2.8.0

◆New Features

  • You can now forfeit a match from the pause screen.
  • If your connection drops or the game closes, you can now return to the match in progress. The game takes you back automatically when you restart it, and you can also return with "Return to Match" on the title screen.
  • When another player's connection drops, the game now shows who you are waiting for and how much time is left.
  • You can now change the sound effects volume in Settings.
  • The waiting screen and the password screen now have a button to copy the room ID.

◆Improvements

Game Screen

  • When an opponent discards several cards, the cards they show now lift straight up, keeping the angle of their hand.
  • The "Cards left" label on each seat is now larger and bolder so it is easier to read.
  • Opponents' name tags now move smoothly when their hand changes how many rows it takes up.
  • Round information is now shown at the top left of the screen.
  • The results screen has been rearranged with tighter spacing.

UI

  • The title screen has been completely redesigned.
  • The room, matchmaking, waiting, settings, pause, and other screens now share the title screen's design.
  • Buttons such as "Play" and "Pass" and the rule settings now match the new design.
  • Buttons now play a sound when you hover over them and when you press them.
  • Leaving a room from the waiting screen now asks you to confirm.
  • While the game is reconnecting after a dropped connection, this is now shown in the center of the screen so it is clear that you can't act.
  • You can now check the connection again from the title screen during maintenance.
  • When you resize the window, on-screen elements are now repositioned to match the table.

Matches

  • The game now waits for a disconnected player for up to 3 minutes in total and up to 3 times per player in each match. After that, the player is treated as having forfeited, and the match continues with the remaining players.
  • Rooms that stay idle on the waiting screen or the results screen now close after a while.
  • There is now a limit on how many waiting rooms one player can have open at the same time.
  • Characters that can't be used in player names are now removed.
  • We reviewed how connections and player identity are handled to make the game more secure.

◆Bug Fixes

  • Fixed an issue where, in windowed mode, the pause screen panel could overlap the buttons at the bottom of the screen.
  • Fixed an issue where the game could keep trying to reconnect to a room in the background after you left it from the waiting screen.
  • Fixed an issue where a player who joined a waiting room later could be removed from it.